Shamel Haydar
Shamel Haydar
Creative Director | 3D Artist
Dubai, United Arab Emirates

Summary

Hey there:

I am a Creative Director and 3D Artist. I have the full knowledge and skillset to complete all 3D Animation Production tasks in the highest quality possible, this is the result of my accumulated almost 20 years of extensive experience in 3D animation production. In my production pipeline, I use Maya, Zbrush, and Substance Painter, Marvelous Designer, Arnold, and UE.

If you are looking for exceptional visuals extraordinary 3D models and 3D animated video content, I am your guy, just let me know your requirements and I will make them happen.

Looking forward to hearing from you :)
Shamel.

Skills

3D Animation3D ModelingDigital SculptingCharacter ModelingTexturingdetailingRiggingCharacter DesignCinematicsCharacter AnimationArt DirectionCompositingMotion Graphics

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
After Effects
After Effects
Premiere
Premiere
Illustrator
Illustrator
Photoshop
Photoshop

Reel

Experience

  • Creative Director | 3D Artist at Self Employed
    Dubai, AE
    February 2017 - Present

    - Creating high-quality 3D characters and 3D assets for games and 3D animation production.

    - Creating and lighting 3D environments for 3D animation and Real-time applications.

    - High-Quality NFT 3D Character Modeling, Texturing, and Rendering.

    - Motion Graphics, Explainers, and infographics.

    - 3D Garments and fashion creation.

    - 3D Cinematic direction and creation.

    - Digital grooming and animation.

  • Creative Director at NewBoy FZCO
    Dubai, United Arab Emirates
    September 2013 - February 2017

    - Managing NewBoy's creative team.

    - Supervising and managing the production and post-production process for the 3 production pipelines, Live-Action, Animation, and Motion Graphics.

    - Directing Live Production, Animation & Motion Graphics projects.

    - Perform professional oral and written communications with other departments and external parties.

    - Understanding the goals and hints of each project, thus directing and managing team members in the production.

    - Supervising concept development by organizing and managing brainstorming sessions.

    - Pitching newly developed ideas and concepts to concerned parties.

    - Finalizing camera angles and story flow “ Animatics ”.

    - Meeting NewBoy’s quality standards, mission statement, and child concern.

    - Ensuring delivery dates as stated in the production plan.

    - Performing yearly Performance Evaluations to the team members.

    - Hiring new talents and expanding the team services in terms of quantity, quality, and types of services.

    - Utilizing and integrating new technologies into the department’s production pipeline.

  • Creative Director | Animation & TV Production. at NewBoy FZCO
    January 2010 - September 2013

    -In response to NewBoy’s strategy of producing the company’s TVCs in-house, our Production Pipeline has expanded to include various types of Live Shooting techniques including Chroma, 3D/Live mixing, and Color Correction.

    - The same job description of the previous position applies to this new position, but with the new involvement of a new Live Production Pipeline.

  • Manager, Animation Department. at NewBoy FZCO
    January 2004 - December 2009

    - Directing 3D and 2D animated projects.

    - Managing a team of 20 Creative artists.

    - Supervising concept development through Brain Storming sessions,

    - Pitching ideas for approval.

    - Supervising the production process according to the Animation Production Pipeline.

    - Meeting delivery dates.

    - Performing yearly writing and oral Performance Evaluation for team members.

    - Staying up to date with the latest software and hardware releases, thus revealing new Computer graphics opportunities.

  • 3D Artist | Generalist at NewBoy FZCO
    January 2001 - December 2003

    - The Idea of NewBoy hiring me at that time was to face the challenge of creating 3D video clips for its famous character Fulla, and the result was the release of the first Fulla clip, which became popular later on.

    - Developing concepts for new 3D projects.

    - Executing those concepts into final videos.

    - Modeling, texturing, rigging, animation, lighting and rendering, and compositing for approved projects.

    - Modeling detailed characters to be manufactured into real toys.

  • Art Director. at TBZ International
    January 1994 - December 2001

    - Handling advertising campaigns.

    - Logo design and identity creation.

    - Press ads, brochures, posters, web design … etc.

    - Supervising the Color Separation process.

    - Supervising printing process, and ensuring required color quality is met.

  • Air Brush Artist | Illustrator at TBZ International
    January 1990 - December 1993

    - Creating Airbrush illustrated Greeting cards, wedding cards, posters, stickers … etc.

    - Different techniques were used: airbrush, watercolor, pencil sketching… etc.