RETRO!

It took me 6 to 7 hours appximately to set this shot up!

I used Dekogon Studios asset pack, Quixel Megascan, and some assets I created previously, I experimented with real-time lighting scenarios, lighting effects, and shot design.

It is still mind blowing how easy the technology has made the process, more and more features are getting supported and new functionalities are added everyday, the speed of development is frightening and yet satisfying!

#unrealengine #maya #realtime #realtimerendering

Rendered using Path Tracing.

Rendered using Path Tracing.

Rendered using Path Tracing.

Rendered using Path Tracing.