Hoodie

It all started with the bag, then the bag needed a character to carry it, the character needed an outfit, and they both needed to be somewhere, after that I had to stop :)

Done using Marvelous Designer, Substance Painter, Metahuman Creator, the character was posed in Maya and rendered in Unreal Engine!

I used the Safe House asset pack from the Epic Marketplace for the background and added my own lighting.